Ty Shelton
Ty Shelton
Character and Creature Artist
Bend, OR, United States

Summary

I'm originally from a small mountain town in Colorado, having since had the opportunity to live and work in some amazing places around the US, Canada, and New Zealand before landing in my current home of Bend, Oregon.

I’ve been working primarily as a 3D character and creature artist (with additional experience in props, vehicles, and environments) since joining the industry professionally in 2008, spanning the full spectrum of games, film, and stop-motion animation.

Software proficiency

ZBrush
ZBrush
Mudbox
Mudbox
Maya
Maya
Xgen
Xgen
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Frostbite Engine
Frostbite Engine